Tim's Orks

The Patrol is made up of three units
which break down into two groups. The first is the Stormboyz mob, 13
figures strong, led by a Nob, Goffgorr. Their role is to get across the
battlefield as quickly as possible and engage the enemy in combat.
Against good combat troops they come out well and against inept combat
troops, Tau Fire Warriors, Eldar Guardians, and Guardsmen they rule.
The second group is made up of the two
slower units; the Burna Boyz are very dangerous if they survive , they
have four burnas, great as either flamers or power weapons. The Killer
Kans provide me with extra fire power and unlike a good number of light
vehicles are immune to most small arms fire from the front.
This is quite a large patrol, which has
the added benefit of having to take 10 casualties before it needs to
make bottle tests.

Goffgor leads the
Stormboyz, a unit of 13 jump-pack equipped Close Combat specialists.
When these boyz get to assault and all of them make it into base to base
contact they get a massive 53 attacks. Combine this with their choppas
ability to reduce a save to 4+ makes them an extremely dangerous threat
to even the best assault specialists in other patrols.