This is the most
frequently asked question so far...
I have something in my
army list that I think I can use to my advantage when it comes to making
the bottle roll. Can I use it? Avoid making the test? Avoid losing the
game? etc
Now look you lot...
The purpose of the Bottle roll is to finish the game
in under 40 minutes. EVERY ARMY HAS TO
TAKE BOTTLE TESTS!
YES even those that wouldn't normally, for what ever
reason, have to take the test to finish the damn game and get a winner.
Stop trying to avoid it!
Some armies might get to re-roll a failed psychology test. That's Fine!
But every one can loose a BOTTLE ROLL and subsequently the game. Don't
try to justify your not taking the test with something out of your codex
'My patrol is not subject to psychology'
'My patrol would go into a frenzy and continue to
fight' 'My patrol would not dishonour
themselves by falling back' etc etc AND STOP TAKING CHARACTERS
WHO MAKE YOU IMMUNE TO PSYCHOLOGY OR SIMILAR, NO TAU ETHEREAL WOULD BE
ON PATROL, alright?
As you can tell I feel strongly about this one. I'm
cool with re-rolls going with the second result, but on the whole
anything else is just a 'beardie' attempt to avoid loosing. Loosing is
all part of playing games. My overriding principle is play within the
SPIRIT OF THE GAME. That sometimes involves loosing.
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